


They seem to think that the floor outweighs the ceiling. The CZ seem to think its not in the meta's that they play in.

And in a more casual meta where games go longer and tutors are less used the chances of seeing this card when its bad start to approach or overtake the chances of seeing it when its good.ĭoes the upside outweigh the downside of having a dead-card at other points of the game? Maybe. Its a card that is extremely strong when in the development stages of the game, but may do little to nothing while behind, and will do nothing when ahead. If the correct requirements aren't met (Selvala is in play, LP is your biggest creature on board, LP is the biggest creature on the entire board), it quickly starts to lose value. The floor on Lupine Prototype is doing nothing. I think its fair for the CZ to be concerned about Lupine Prototype, especially in less optimized decks, because of how low the floor is. I played the budget version for a little while (4/5 of it is sitting on my desk still sleeved), but I didn't play it enough to have a solid grasp on all the different lines to victory.I'm going to ignore your 'custom card' because its so different/stronger from Lupine Prototype it isn't really comparable. You have GG, you only need G to activate Selvala and repeat, so you're netting G each cycle.Īt least I think that's how it goes. Bounce Wirewood using Sabertooth, now you have GGG. Bellower is the strongest creature, so tap Selvala (using the G from the Elf) for GGGGGG. Bounce Elf using Wirewood to untap Selvala. The major missing component is "All lines assume that Selvala is tapped at the start of execution." Generate infinite mana with Symbiote and the Elfīounce and replay Bellower to fetch Duskwatch Recruiter Steps: Fetch Temur Sabertooth and Woodland Bellowerįetch Wirewood Symbiote with Woodland Bellower
